To make it fun for the person that is playing the game.
b. Are there clear instructions for a player?
Yes there will be.
We are going to make a little help page so that people can cl;ick on it before the game and read it.
c. Are there mulitple levels/scenes?
Yes there are. There will be 5 levels.
d. Are the levels appropriate - ie do they get harder?
Yes.
e. Are the controls easy to use?
Yes they are because they are just the normal control keys that you would use for any othe game, space for jump, left arrow for moving left, right arrow for moving right.
f. Have you made any of your own characters or backgrounds?
Yes all our characters and most backgrounds are made by us.
g. Have you used any recorded sound effects?
Not yet but we will be.
h. Is it challenging for the age group?
The age group is going to be for kids our age. It might be challenging for kids our age fi you are not that skilled at computer games. We are going to make it a 7 out of 10.
Evaluation-
Kendall and I drew up a project plan on kendall's laptop but unfortunitally it got erassed when her laptop crashed. We didn't really stick to our plan because we couldn't remember it. We did stick to the basic things like what the girl would say when she reached the end of the level. We kind of drew up a story board on Kendall's laptop but that got wipped too. We did stik to our plan for our story board and feel very proud.
Our difficulties that we had were chnging levels at first and trying to get the person to move. We over came that difficulty really well tho and I think i worked really well on my own. The other difficulty that I had was when Kendall left to go to Fiji some of the work that we had done on her laptop didn't save so I had to do it again, but Kathryne.H. helped me so I was fine.
In the end I finished my project mainly on my own and over came my problems with a bit of help from the teacher, internet and friends.Kendall and I have looked over our project and everything is working properly. The only thing that we do need to mention is that when you get to the end of the level you need to wait for about 5 seconds and then it will change, so don't freek if it doesn't change straight away.
The parts that I found quite fun were when I played the first level and found out that it did change properly and when we got our person moving.I think that Kendall and I worked really well together for the time that she was working with me. I figured out alot of stuff that I wouldn't have been able to do before while she was away. Over all our game has come together really well and I would work with her again if I had to.
Task Wheel Questons:
GAME-
a. Does the game have any real purpose?
Yes it does,
To make it fun for the person that is playing the game.
b. Are there clear instructions for a player?
Yes there will be.
We are going to make a little help page so that people can cl;ick on it before the game and read it.
c. Are there mulitple levels/scenes?
Yes there are. There will be 5 levels.
d. Are the levels appropriate - ie do they get harder?
Yes.
e. Are the controls easy to use?
Yes they are because they are just the normal control keys that you would use for any othe game, space for jump, left arrow for moving left, right arrow for moving right.
f. Have you made any of your own characters or backgrounds?
Yes all our characters and most backgrounds are made by us.
g. Have you used any recorded sound effects?
Not yet but we will be.
h. Is it challenging for the age group?
The age group is going to be for kids our age. It might be challenging for kids our age fi you are not that skilled at computer games. We are going to make it a 7 out of 10.
Evaluation-
Kendall and I drew up a project plan on kendall's laptop but unfortunitally it got erassed when her laptop crashed. We didn't really stick to our plan because we couldn't remember it. We did stick to the basic things like what the girl would say when she reached the end of the level. We kind of drew up a story board on Kendall's laptop but that got wipped too. We did stik to our plan for our story board and feel very proud.
Our difficulties that we had were chnging levels at first and trying to get the person to move. We over came that difficulty really well tho and I think i worked really well on my own. The other difficulty that I had was when Kendall left to go to Fiji some of the work that we had done on her laptop didn't save so I had to do it again, but Kathryne.H. helped me so I was fine.
In the end I finished my project mainly on my own and over came my problems with a bit of help from the teacher, internet and friends.Kendall and I have looked over our project and everything is working properly. The only thing that we do need to mention is that when you get to the end of the level you need to wait for about 5 seconds and then it will change, so don't freek if it doesn't change straight away.
The parts that I found quite fun were when I played the first level and found out that it did change properly and when we got our person moving.I think that Kendall and I worked really well together for the time that she was working with me. I figured out alot of stuff that I wouldn't have been able to do before while she was away. Over all our game has come together really well and I would work with her again if I had to.
THE END!!!:]this is our game: confusing corridoors